![]() ![]() I would love for this to be the music for any zone that I was adventuring through.įinally, we have another chipper melody featuring a nautical bent, happy flutes, and an accordion. I’m really captivated by this enchanting piece, with echoing bells and a warm theme dancing around. It’s just a tremendous treat to listen all the way through - and the louder, the better. This dungeon crawling (?) track corners the market on ancient mystery, tip toeing around while adding ethereal vocals to lend more atmosphere.Ī very multifaceted track that swells into this mighty fanfare of victory. From what little context I can glean, this was a city or zone track, although to my ears it sounds a lot like a title or cutscene theme. ![]() What a terrific tune! It’s so full of life and energy, bounding around the place with those soulful strings and piano peppiness (sorry, alliteration is a must here). It’s another cheery, childlike track that fits perfect down home on the farm. It was also the longest Xbox 360 game until Lost Odyssey was released with a. Developers brainstormed traits and archetypes during the character-creation process, originally planning 64 characters with unique endings that could vary. It’s very beautiful and a welcome addition to my music library.įor the life of me, this sounds exactly like something you might hear in a pastoral village from a classic RPG - and I love it for the pretend nostalgia that it creates. It was based on a design by Final Fantasy series creator Hironobu Sakaguchi. This is a nicely stirring piece that transitions from what you think will be an epic build-up to a rather light-hearted melody around 1:15. And it is a lovely score indeed, the kind that most MMOs would kill to have. Unfortunately, this anime MMO never made it out of its Korean beta, which means that most people are unaware the game even existed - nevermind its soundtrack.īut that’s where the power of Mitsuda’s reputation comes into play, because fans who love the man made an effort to retrieve and repost this score for all to love. Alongside composers Dong-Hyuc Shin, Jun-Su Park, and Sa-Yin Jeong, Mitsuda helped to craft the soundtrack for Lime Odyssey. Mitsuda has stayed very active in the past few decades, and it stands to reason that sooner or later, he’d be tapped to work on the score for an MMORPG. ![]() The legendary composer is perhaps best known for his work on Chrono Trigger, Chrono Cross, Xenogears, and Xenoblade Chronicles, although his library goes much further than that. For this reason, any Odyssey analysis essay must cover both legendary creations. Although the novels differ, there is a deep interconnection between them. It depicts the Trojan war period, while the Odyssey covers the post-war events. Uematsu, who also composed music for Chrono Trigger, Lost Odyssey and The Last Story, will likely stick to contributing individual pieces of music going forwards, due to health issues, Sakaguchi told Mobile Syrup, like how the composer recently contributed music to Final Fantasy 7 Remake.Even the most casual of video game soundtrack fans must know the name Yasunori Mitsuda. The ancient Greek poet came up with the Odyssey as a sequel to the earlier massive creation, the Iliad. Since 2011’s The Last Story (Wii), the company has focused exclusively on mobile games.Įarlier this month, Sakaguchi suggested that Uematsu’s score for Fantasian may be the composer’s last full soundtrack due to ongoing health issues. Mistwalker was formed partly thanks to backing from Xbox, whom it created two exclusive RPGs for Blue Dragon (2006) and Lost Odyssey (2007). He continued to oversee the series as a writer and producer, until he left the company in 2004 to form his own independent studio. So we’ll see what happens, that remains to be seen.”įantasian is set to release on Apple Arcade and is described as an RPG set against a backdrop made from over 150 handmade dioramas that blend physical environments and 3D characters.ĭuring his two decades at Square, Sakaguchi conceived the first Final Fantasy title and directed its opening five instalments. “To be perfectly honest with you, I haven’t given much thought to the next steps for the company or where we want to go, and I think I could use a bit of vacation time in between now and whatever it is we do next. He added: “We’re currently developing the final touches for part 2 of Fantasian and things are finally beginning to calm down, I would say. “I think it is certainly possible that this could be my last project,” he told VGC, “and that was kind of in the back of my mind as we were developing it.” Edamame Sakaguchi and Uematsu in 2018. The 58-year-old Mistwalker founder, who has worked on many acclaimed role-playing games such as Chrono Trigger and Kingdom hearts, told VGC he had also approached Fantasian as if it were his final full title, and suggested that the developer’s plans beyond the game’s two scheduled episodes were yet to be set.
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